Mission input
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Maps
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Blue Zone Conflict (2 MiB, 169 hits) by Buggy: 4 player, relatively large map. Tiberium is located at the player start points as well as in the centre. |
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Grace Under Pressure (582.8 KiB, 324 hits) by Desecrator: 8 player map suitable for play 2v2v2v2 play. There are 4 tiberium spikes to capture as well. |
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Nefarious Waters (639 KiB, 186 hits) by Janeoply: 4 player map where each player starts in one of the four corners. Bridges lead into the middle where there are defense towers and tiberium spikes to capture. |
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Mega Port One (240.9 KiB, 293 hits) by Hawk: 8 player map with many buildings and bunkers to garrison. Each player starts in a base with two tib spikes and two silos and must advance in order to gain tiberium. |
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Wind of Desolation (568.7 KiB, 140 hits) by JBV3737: 2 player highly detailed map which came first in OMC 4. The map is set deep within a red zone in Italy and contains a reinforcement bay to capture. |
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KB Corrupted State (549.9 KiB, 181 hits) by King Base: 4 player highly detailed map with came in second in OMC 4. Each player starts in one of the four corners and there are structures to capture scattered around. |
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Red Zone 84 (593.5 KiB, 138 hits) by Vanblam: 2 player map where each player must collect off the same tiberium field. The field is separated equally and each player gets a tiberium spike. |
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Crossfire 2140 (1.1 MiB, 225 hits) by Vanblam: 8 player map featuring plenty of tiberium and spikes in each base. The terrain consists of rivers, mountains, trees and roads and looks very impressive. |
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Crow (898.4 KiB, 220 hits) by Vamblam: 6 player map which has a good amount of tiberium and spikes. The map looks very impressive and comes with a readme file explaining how to install it. |
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MrDavidoffns_Mappack (11.7 MiB, 1,490 hits) This Map Pack contains 10 custom maps. A readme is included with individual map information and installation instructions. |
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